Tuesday, November 1, 2011
at
2:29 PM
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9
comments
I saw this one coming. Trion is looking to nerf Rogues in PvP and lower our damage in PvE by nerfing the MM crystal to 30% bonus damage on electrified munitions.
No, its not because rogues are overpowered, its because idiots from other classes don't know what to do with themselves when rogues are competitive DPS in PvE, and aren't free kills in PvP. So, they head to the forums and whine.
Prior to 1.5, healers could -- quite literally -- ignore rogues, keep themselves alive and heal their team. Rogues were a non-factor in PvP. Even as the old 51 MM, Improved Hit and Run only gave Rogues brief periods of time to do competitive damage. They still were no threat to high-rank healers or warriors.
Obviously, any change to rogues that takes them into the realm of playability is going to present some growing pains. Of course that P8 rogue is going to kill the P6 cleric who previously ignored him. It's obvious. The cleric is not used to rogues being a threat, and the rogue has been fighting an uphill battle for 3 months in PvP. It's like someone finally took the weights off the bat.
When that happens, some players run to the forums to cry, and some dig in and work on improving. If Trion listens to the whiners, who are complaining with obviously incomplete information about mechanics that they obviously don't understand, then nothing good will ever be accomplished.
Maybe the next time that cleric runs into the rogue, he'll be a damn sight more careful. He might even have to start using abilities and cooldowns he didn't use before or he might have to focus heals on himself instead of letting hots do all the work.
Eventually, each class will come up with new strategies to adapt to the new gamescape. I've already seen it happen with equal-rank members of every class. I've beat them, they've adapted, they've beat me, I've adapted, etc. That's why we play.
It's not supposed to be easy for you to trash an equally skilled and geared player from another class. If it is, that is a problem. Rogues were in that untenable position in 1.5. Now we're not. Its imperative that Trion gives everyone time to adjust, and not make knee-jerk changes to put rogues right back in the crapper.
We are aware that certain Nightblade related specs are creating issues in PvP. We are looking to address the issues that we perceive.
I'm not going to discuss the issues in this thread - I'm just popping in to let you know we are looking at things.
~Daglar
No, its not because rogues are overpowered, its because idiots from other classes don't know what to do with themselves when rogues are competitive DPS in PvE, and aren't free kills in PvP. So, they head to the forums and whine.
Prior to 1.5, healers could -- quite literally -- ignore rogues, keep themselves alive and heal their team. Rogues were a non-factor in PvP. Even as the old 51 MM, Improved Hit and Run only gave Rogues brief periods of time to do competitive damage. They still were no threat to high-rank healers or warriors.
Obviously, any change to rogues that takes them into the realm of playability is going to present some growing pains. Of course that P8 rogue is going to kill the P6 cleric who previously ignored him. It's obvious. The cleric is not used to rogues being a threat, and the rogue has been fighting an uphill battle for 3 months in PvP. It's like someone finally took the weights off the bat.
When that happens, some players run to the forums to cry, and some dig in and work on improving. If Trion listens to the whiners, who are complaining with obviously incomplete information about mechanics that they obviously don't understand, then nothing good will ever be accomplished.
Maybe the next time that cleric runs into the rogue, he'll be a damn sight more careful. He might even have to start using abilities and cooldowns he didn't use before or he might have to focus heals on himself instead of letting hots do all the work.
Eventually, each class will come up with new strategies to adapt to the new gamescape. I've already seen it happen with equal-rank members of every class. I've beat them, they've adapted, they've beat me, I've adapted, etc. That's why we play.
It's not supposed to be easy for you to trash an equally skilled and geared player from another class. If it is, that is a problem. Rogues were in that untenable position in 1.5. Now we're not. Its imperative that Trion gives everyone time to adjust, and not make knee-jerk changes to put rogues right back in the crapper.
Posted by
Dunsparrow