Friday, July 15, 2011 at 11:38 PM |  
So 6 months after Rift is released, someone at Trion finally observes "Hey clerics might be healing too much" Hurrr.

As a result, Cleric instant/reactive heals are getting shitcanned. Finally. I think the way they are doing it is stupid, though. Heals will be normal until the player enters PvP, then many of his heals are nerfed.

Clerics in PvP
  • All instant and reactive heals reduced in PvP only.
  • Barb of Shackles (Templar) removed. Replaced with...
  • Nysyr's Brand (1o point Templar root). Increases target's chance to be crit and prevents stealth for 30 seconds. Eat shit Assassins. Blahaha.

Seriously, it does seem strange to single out stealthers in this way, but whatever. Anway, the healing nerf is stupid for a variety of reasons, not the least of which is that new players won't understand why their heals start to suck when another player attacks them. It will amount to a Fell Blades-style debuff for all classes in PvP. Kinda... clumsy.

I also don't think that Healing clerics need this much of a nerf. It's pretty OP for hybrids to heal out the wazzoo, but pure healers should be able to have a few instants at their disposal, especially self-heals. I think this patch goes too far.

Also Dominators are finally getting a good old fashioned nerfing. They were way overpowered, as I mentioned weeks ago.


  • Split Personality damaged reduced
  • All energy/power drains reduced by about 50%
  • Transference no longer completely prevents energy/power regen

Dominators will still be good, but you might actually see a mage or two with a different spec. Gasp. Drama.

If you want to see my thoughts on the viability of rogue builds in 1.4 and the general outlook for rogues, check my post from a couple days ago.

Posted by Dunsparrow Labels:


dbstep said...

Do you think this patch will affect the problems I have with healers in the 30-39 bracket? I have trouble with clerics/mages who can constantly self heal, I have trouble even with Fellblade debuff (I am running Gunblade).

July 16, 2011 at 10:08 AM  
Gunzip said...

Thats an interesting approach Trion is taking towards the healing classes in pvp, lets try it out and see how it feels. As of right now, Clerics are healing out the ass in pvp.

July 17, 2011 at 5:44 PM  
Dunsparrow said...

@dbstep Yes this will help you against healers in all brackets. I think right now healing is way too strong in the lower brackets, so you're going to have trouble killing people no matter what, but this will make it easier.

@Gunzip Its interesting but I really disapprove of "X ability works this way in PvE and that way in PvP" as it makes the game too complex and creates additional problems every time they need to balance one of those abilities. Its a very careless approach.

July 17, 2011 at 5:49 PM